Game Developer & Software Engineer
Game Developer & Software Engineer
I consider myself to be a fun, laid-back, yet disciplined person who's passionate about technology and computer science. Algorithms, problem-solving and optimizations are the core components that keep me enjoying my profession.
So far, I've mostly grown as a systems and network developer during my game development career, and I'm currently looking forward to learn more about console-specific development.
Graduated as first-of-the-class. Formed part of the competitive programming team during most of my time studying.
During my last 2 years of university, I also took several virtual courses on the Coursera platform as part of my Computer Science program.
Currently working on an amazing project that I cannot publicly disclose yet. I am very proud of working on this and hope I'll be able to add more details soon.
I've collaborated on four different multiplatform projects and have solidified myself mostly as a systems and network developer.
Prepared and taught complementary lessons on algorithms and data structures for groups of up to 30 students of the Algorithmic Complexity course. Materials and resources can be found below: